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Society For Digital HumanitiesConference Report on the 2008 Society of Digital Humanities conference at the Congress of the Humanities and Social Sciences. The Programme in PDF is here. Opening PlenaryChristian Vandendorpe gave the 2008 SDH/SEMI Award Plenary. He talked about the codex and the digital book. He revisited the issue of whether e-books will ever work and suggested that they might if we had the two page spread of the codex. I'd never thought of the open two-page spread as something useful in and of itself. I always thought of it as the result of the technology - you have all these pages bound at one edge so you end up seeing two pages at a time. Vandendorpe pointed out how the scrolling infinite roll of the word processor doesn't give you all the clues that the two-page spread gives you for the location of things. How often have I remembered the location of a quote as being in the upper right-hand corner of the right-hand page about a third of the way through the book. The codex form has affordances and carries information beyond the text. Vandendorpe showed us a neat web site, Issuu (as in magazine issue) that lets you publish magazines and gives them a two page interface. Building Cyberinfrastructure for the Humanities in CanadaMichael Eberle-Sinatra, Ray Siemens and I talked about the infrastructure that is available or should be available to Canadian humanists. SynergiesMichael Eberle-Sinatra talked about the recently funded Synergies project. "Synergies is a four-year project intent on creating a national distributed platform with a wide range of tools to support the creation, distribution, access and archiving of digital objects such as journal articles, pre-publication papers, data sets, presentations, and electronic monographs."
What is interesting about Synergies is how they are working a) with the library community, and b) with the digital humanities community. They will be able to deliver added value by connecting what libraries are doing to what online journals are doing. TAPoR: Reflections on CyberinfrasturctureI presented lessons we had learned in TAPoR project. One thing we have learned is what good local cyberinfrastructure should look like, and (of course) an important part is the human support. Here is my simple list of what a research university should provide for humanities researchers:
One way to think of this is to think about the progress of a funded project:
I ended by talking about some of the gaps and challenges. Many researchers don't have what I consider now basic research infrastructure. We have some national platforms but need the middleware that makes things like Compute Canada useful to humanists. We also need walk-in-and-use conferencing. Consolidated Knowledge and the Promise of Text Analysis in the Short Term and Beyond: TAPoR, Synergies, CRKNRay Siemens talked about how CRKN, Synergies, and TAPoR can interoperate. He talked about the importance of "slicing and dicing" across different collections. Some of the points he made were:
What have we learned? Digital tools save time and help with new insights. New DirectionsConstructures: A Framework for Computer-Assisted Human Creativity Toolsby Jeff Smith and David Mould was about new models for tools to support creative work from music to writing. Art is not about atoms. Why then don't the tools reflect what artists talk about? Artists want tools, not automation. Much CS research in art is about automatic AI art. Artists are uninterested in this. This paper got me wondering if we want our tools to reflect the higher order of tasks (like "develop a character") or the technical tasks (like "process a word by checking its spelling".) It seems obvious as Jeff argues that we should aim at higher level tools, but if we think of painting tools we have things like brushes and canvases, we don't have "landscapes". Or, we can ask if the digital should mimic the traditional - is that really what people want. Perhaps part of the creativity of the digital is that it brings different paradigms to art - that the constraints of digital matter are different from physical matter (marble, paint) and this makes it different. To be honest, I imagine there is a dialectic where early tools are based on engineering/computing (like TEX), second generation tools draw on the design discipline (PageMaker imitating the layout light table), and finally new paradigms emerging from the community (all sequencers are beginning to look similar.) Jeff argued that 4 commonly cited requirements for "Early Stage Creativity":
Jeff proposed "Constructures" or construction-based dynamic results that provide a constantly evolving snapshot of how. He showed what looked like a simpler and more playful version of MAX/MSP for music. He also showed what looked like an interesting story editor where you have the text, but you can see the events a character is involved in. Collaboration Space: Technique for Characterization Interdisciplinary Collabortion Projects and Anticipating Their ChallengesJeff Smith (the same as presented the first paper) and Yin Liu talked about a system for working on a manuscript of Percival. Yin is an English prof and Jeff is a PhD candidate in CS and they gave the paper collaboratively. They showed two axes of collaboration. An axis of equity which goes from one person leading (and the others are code monkeys) to equal contribution. The second axis was variety of disciplines which went from Intracollaboration (where people are from the same discipline) to Intercollaboration (where they come from very different disciplines.) Some of the challenges are:
The real benefit is, however, seeing things through very different lenses and having to talk the issues through. They made some very funny comparisons between our two cultures and how we present conference papers. Humanists write them out to awe the audience into acquiesence while the CS folk create a slide deck to shock their audience into silence. A Big Bridge: High Performance Computing and the HumanitiesHugh Couchman and I presented on the work we have done bridging the digital humanities and SHARCNET, a HPC consortia. See the SHARCNET wiki about DH and HPC. We did three things in our paper:
Beyond Text: Using the Mandala Browser to Explore OrlandoSusan Brown, Stan Ruecker and Stéfan Browser and colleagues presented on a use of Stéfan Sinclair and Stan Ruecker's Mandala Browser to study the Orlando. The Mandala Browser is a very impressive visual exploration tool that puts all items around a circle and then you define "magnet" queries that pull items into the centre. As you define more than one magnet you also see the intersections between the queries. It is a "rich prospect" browser in that it shows all the items and then starts pulling them into the centre. Late Nights at the Scriptorium: Interim Results from the Interface Cell of the MONK ProjectStan Ruecker and Stéfan Sinclair (and colleagues) presented on the work they have been doing with the MONK project. They showed a beautiful prototype that is working. The live web interface ran mining on a NCSA server. They talked about the challenges in the MONK project itself, and then finally they talked about the design process. Into Something Rich and Strange: The Digital Humanities in the HumanitiesStan Ruecker organized a panel about how digital humanists work within the arts and humanities. Digital Humanities Work, Presented in-DisciplineRay Siemens talked about his experience and how to work within the existing protocols. He shared useful strategies that work within the existing system:
Ray asked us to think of the situation positively Evaluation of Digital Media Work in the HumanitiesI looked at how evaluation of digital work might be evaluated. In 2006 a Modern Language Association Task Force issued a recommendation that “Departments and institutions should recognize the legitimacy of scholarship produced in new media …” [1] The problem is that no one is sure how to evaluate digital work whether it be a peer reviewed article in an online journal or a work of hyperfiction. In particular one of the MLA guidelines states that "evaluative bodies should review faculty members' work in the medium in which was produced." [2] This means that humanists in a position of evaluation need guidance on how to evaluate digital work themselves, even if they are unfamiliar with the form, in addition to any expert reviews they might seek. I presented materials being developed to help with evaluation along with ideas about how colleagues can evaluate digital materials. [1] MLA Task Force on Evaluating Scholarship For Tenure and Promotion, Executive Summary, Recommendation 4. Page 5. [2] MLA Guidelines for Evaluating Work with Digital Media in the Modern Languages. Learning About Digital Humanities: The Student ExperienceHarvey Quamen talked about teaching and the use of evaluations. He mentioned that the University of Alberta does not consider course evaluations as research - which is interesting if one wants to evaluate learning as research. Quamen argued that Adding Digital to the Humanities doesn't get us to the Digital Humanities.
Quamen asked, Where did the idea come from that the humanities are opposed to technology? He pointed to Tony Davies Humanism as helping explain the antagonism. Adding the Digital to the Humanities gives us Humanism 2.0
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